When upgrading Android 7.0 Nougat, Google also released Daydream VR. However, the first version of the Nougat operating system installed on the Nexus device did not include the VR element. At the time, Google did not actually launch the Daydream helmet. When Pixel and Pixel XL were introduced, the Android 7.1 Nougat system was installed, and Daydream VR was revealed.

On November 10th, US time, Google’s first VR helmet, Daydream, was officially launched in the United Kingdom, the United States and other countries. Daydream is priced at US$79 in the US, which is equivalent to RMB 525.

At the beginning of the sale, there is only a gray version. As for the other versions of white and crimson, it will take some time to sell. The purchase channels are Google's official online store, EE and Carphone Warehouse.

Google's helmet also has a lot of small features, such as the use of materials different from the popular plastic shell, but the use of a comfortable fabric like the Oculus Rift, so that its weight is much lighter than ordinary helmets; The place where the phone is inserted is designed with a recess for the handle; in addition, Google has designed the helmet space to be large enough for the user to wear it with glasses.

Google VR helmet compared to Samsung Gear VR

Similar to the Samsung Gear VR, this VR helmet also needs to be used with a specific mobile phone. Google has enabled Daydream Ready certification for this purpose, and Pixel is the first mobile phone to meet this standard. More mobile phones will support this in the future. Helmet.

Unlike the Gear VR, the Daydream View helmet does not need to be connected to the phone at all, and there are no buttons for operation. The Gear has an external gyroscope that needs to be connected to the phone via a USB or Type C interface. Obviously, Google hopes that these things done by external sensors are completely realized by the sensors built into the phone.

Another big difference is that a 3 degree of freedom handle is chosen to allow the user to interact within the VR. This handle has a touch disc (also a button) on the front and two other buttons. The handle is similar to Nintendo's Wii remote, but it doesn't do 6-degree-of-freedom manipulation like the HTC Vive's handle.

I have tried the Daydream View helmet. As a mobile VR product, Daydream View is a big step forward, but the problem is still quite a lot.

advantage

79 yuan Google VR helmet and Samsung GearVR comparison evaluation: only three shortcomings

Google, vr79 yuan Google VR helmet and Samsung GearVR comparison evaluation: only three shortcomings

Excellent design and comfortable use: Daydream View is a favorite VR helmet, no doubt. The cover is very soft and comfortable to wear. The helmet is fitted with a flexible rubber frame that is not too heavy or too clumsy. Gear VR is made of plastic, and some are cumbersome. Google uses a simple hinged pull ring to attach the phone to the helmet, making it easy to access Daydream VR mode. Daydream View looks like a shoe, but it is a beautiful shoe.

Supported devices: Currently only Pixel and Pixel XL support Daydream View, which won't last long. Unlike the Samsung Gear VR, Google's VR helmet is not exclusive. With Android 7.1, any mobile phone can support Daydream View as long as it meets specific requirements. What are the specific requirements? The processor must be powerful enough to render two 60fps video simultaneously, with a screen resolution of at least 1080p, a latency of less than 3ms, a Persistence time of less than 5ms, and support for Bluetooth 4.2 LE. Specifically, mid-range and high-end phones can support it. In another year, all flagship Android phones should support Daydream VR.

Controller: Daydream View is equipped with a Bluetooth controller. When we enter VR mode, the controller will quickly pair with the phone. We can think of the controller as a virtual laser pointer that allows it to interact with objects in the VR world. There is also a trackpad on the controller, so there are actually two ways we interact. Compared to Gear VR, Daydream View brings more immersion, and Gear VR has a clumsy track board on the side of the helmet.

Disadvantage

Vr79 yuan Google VR helmet and Samsung GearVR comparison evaluation: only three shortcomings

Narrow vision: Vision is critical to VR immersion. Unfortunately, Daydream View's vision is not good, about 90 degrees. Like other systems, Daydream View can't completely fill our horizons. For example, the latest version of Gear VR has a field of view of only 100 degrees. The Vive and Oculus helmets are more advanced and have a better view, reaching 110 degrees. We can be more tolerant of Daydream View, after all, it can be used with different sizes of mobile phones. If you have to lose it, you can only accept it.

Missing content: The content provided by the Google VR app store is quite small and disappointing. Adding all the apps and games together is dozens of models, many of which are not worth trying. Some apps are good, such as the Washington Post VR program, YouTube VR, FantasTIc Beasts, but no Netflix and Hulu VR programs. As for the game, there are some interesting things, such as "Everybody Keep Talking", "Nobody Explodes" and "EarthShape". Some games are just demo samples, and the full expansion version will arrive later. By the end of the year, it is estimated that more apps and games will appear.

Screen door effect: When we look at the VR screen, we often see the regular grid lines. The reason why the lines appear is mainly because there is a gap between the pixels. When the screen is enlarged, only a few inches away from our face, we will see To the line. The screen door effect is not unique to Daydream View, even if the 1440p display is also visible, only the 1080p screen is more noticeable. For now, it is not realistic to install a 4K screen on a mobile phone. Sony has tried it, it is not very successful, there is no way, you can only get used to the screen door effect.

to sum up

Daydream View started very well, it's a great helmet, it's likable, the controller is great, and there will be a lot of phones in the future. I only have one hope: Google has the ability to attract developers. The existing Google VR app store is a bit too bleak and needs to be added.

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